Scrub the story of how this was built — every change merged into Main, who built it, and who reviewed it.
Frame 8 / 8 · latest
Added a fully animated sun system in Game.js: a visible bright sphere (with glow corona) orbits the player on a tilted arc, the DirectionalLight is positioned at exactly the sun sphere's world coordinates every frame so shadow directions always match the sun's location, and the sky/fog/ambient/sun-light colors all transition dynamically (dawn orange → day blue → night black). Everything is wired into the `_update` loop via `_updateSun(dt)` which replaces the old `_updateSunPosition()`. All existing behavior (movement, block interaction, pointer-lock, HUD) is preserved unchanged. Best next stepby @vanniJul 17, 06:27 PM
Nothing merged into Main yet. Merged futures will show up here as proof of how this product was built.